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Old Nov 25, 2006, 07:14 PM // 19:14   #1
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Default Days of PUGS Gone ?

I've read through a few of the posts about AI and well IMHO what I see is whinning. Are there a few bugs perhaps but are the heros worth their salt ? I'd have to say HELL YEAH ! I've been able to beat the game with heros and henchies and quite frankly they are more reliable then people within PUGS the AI broken or not. There isn't a mission one that isn't doable with a unit of heros and henchies making up the rest of the party. They don't leave or quit, they don't annoy me, and they do attack what I tell them to.

I can honestly say that there is no more waiting within a group for the Monk to show up or waiting within a group for just that right character with one particular skill so a mission can be beat for this ole Ranger.
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Old Nov 25, 2006, 07:17 PM // 19:17   #2
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i just did 2 NF missions last night with pug team with human players (and we got masters too).

i'm playing pve to relax, chill, socialize while killing ai, not to beat missions asap/win easily. so yea, pugging is fun.
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Old Nov 25, 2006, 07:18 PM // 19:18   #3
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Totally agree with ya.

I'm gonna miss PUGs though. Kinda fun
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Old Nov 25, 2006, 07:19 PM // 19:19   #4
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Did all NF missions with Heroes/Henchies except for Ruins of Morah, Gates of Madness, and the final mish.
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Old Nov 25, 2006, 07:22 PM // 19:22   #5
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The degree of control players can now have over heroes and (to a lesser extent) henchmen might actually become a problem for some. Sure, you can micro-manage your heroes and control your henchmen, but they are only tools, and a lot of people drop their tools when they have to think for eight players instead of one in a tough mission.

A human player can adjust for the situation in a way that hero programming simply cannot, which is why people looking for Masters reward in certain missions prefer to take as few heroes/henchmen as possible. I agree that heroes are perfect for "fixing" party composition by adding the missing components, but only a very experienced (or a very patient) player would be able to complete the game flawlessly with heroes and henchies.
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Old Nov 25, 2006, 07:24 PM // 19:24   #6
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Apart from with friends I hate doing missions with humans. You always get one that thinks he knows it all and says "ffs, noob" every 2 minutes. One that ain't got a clue and agros everything you tell him not too and one that goes afk to piggyback the mission. Oh, and let's not forget the leaver because he dies once and can't be doing with any kind of DP.

Koss and co are reliable and hard working so I'll stick with those thanks.

However, I still prefer mission groups with people I know so I can have a laugh and a chat whilst playing.

Last edited by Vandal2k6; Nov 25, 2006 at 07:27 PM // 19:27..
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Old Nov 25, 2006, 07:29 PM // 19:29   #7
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Quote:
Originally Posted by Vandal2k6
Apart from with friends I hate doing missions with humans. You always get one that thinks he knows it all and says "ffs, noob" every 2 minutes. One that ain't got a clue and agros everything you tell him not too and one that goes afk to piggyback the mission. Oh, and let's not forget the leaver because he dies once and can't be doing with any kind of DP.

Koss and co are reliable and hard working so I'll stick with those thanks.

However, I still prefer mission groups with people I know so I can have a laugh and a chat whilst playing.
Amen.
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Old Nov 25, 2006, 07:33 PM // 19:33   #8
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PUGs are far from gone. It's PUGs that have it so much easier, that they don't encounter bugs, AI issues, and other problems, that they don't go to forums. All problems that do occur are because of problems with hero and hench AI.

It would be interesting to see the statistics: All hench groups vs. all/half human groups.

And I haven't seen anyone in PUG err7, rage quit or afk during any mainland missions since NF release.

Prophecies is a different story, but that content is way too easy these days. And nobody plays Factions anymore, so obviously, there aren't any PUGs there.

Heroes are good for quests, but for missions, especially masters, humans are way easier to play with.
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Old Nov 25, 2006, 07:48 PM // 19:48   #9
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PUGs are still there. I've played through some missions with them, but some missions I just grab my hero/hench team and go. I won't miss the arguing with people because they think their opinion is all that matters and feel the need to boss everyone around.
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Old Nov 25, 2006, 08:36 PM // 20:36   #10
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Pugs in NF are still there but changed.

It's usually 2-7 real players + hero/henchmen to fill in gaps that you can't get (aka Group Looking for monk for 5+ min is gone).

Now I've come across a lot of players in original gw that don't own NF and it's normal pugs from what I've seen.

Beat last two missions with 3 human / hero group. Worked out very well and still had the human / chat / humor interaction.

You especially see LFG / LFM latter on in the game (NF).
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Old Nov 25, 2006, 08:49 PM // 20:49   #11
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The thing that annoys me with forming a Mission group in NF, is that people always walk around with 3 heroes in their party, and so when you add them, you know that it'll just be you, them and their heroes. Kind of annoying, especially when you're trying to make a mostly human team.
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Old Nov 25, 2006, 09:04 PM // 21:04   #12
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PUGs are still around, just not as many as there were before heros.

For me, I prefer to do the quests with the heros/henchies. During quests, I just turn them loose and don't need to micro-manage them (except when pulling, but that's nothing).

During Missions, I'd rather play with PUGs, only using Heros to fill spots when a real player isn't available to go. Yeah, there are problems with PUGs, but I've had more fun with them than heartburn.
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Old Nov 25, 2006, 09:52 PM // 21:52   #13
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Well, this morning Tyria was rather empty of anyone .

Decided to take a break from NF and went back to work on my new Tyrian mesmer - needed the Surmia mission and thought I'd just take my heroes since there was maybe four people in Surmia! Ended up pairing up with a ranger who apparently did not want to chat or socialize or even be courteous and answer questions (like "have you done this one before?").

In NF, I find the further I get (into the Desolation now), the easier it is to get into a PuG with my ranger. Doesn't mean the PuG is better than heroes/henches, but I too would rather play with real people. I had the singular good fortune to wiggle into a group the other night that ended up doing something like 3 missions before we went our separate ways! And yesterday, I discovered the Wonderful World of Wurms .

I hope PuGs are not a thing of the past, but I'm grateful for my heroes at the same time.
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Old Nov 25, 2006, 10:02 PM // 22:02   #14
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only reason i henches everything was because no one was ever on. i'd still prefer pugs because theres people to talk to....henches are boring
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Old Nov 25, 2006, 10:25 PM // 22:25   #15
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I mainly hench things because of my "non cookie cutter builds" , but yesterday i decided to get some fun with a pug, we didn't had the "balanced team" stuff, heck, we had 2 assassins, but we did totally own that mission (consulate docks (sp?))
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Old Nov 25, 2006, 10:31 PM // 22:31   #16
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Hmmmm what to prefer:

Doing mission with a PUG team. After 30 minutes of searching for the right players, a total idiot screws up after 5 minutes after entering the mission, he then leaves, and so does the monk and 2 other people. Back to town to spend yet again 30 minutes finding a perfect team. (Before that is done, the remaining players have left as well.)

Or heroes/henchies. The battlefield is a total chaos, caster henchies are running everywhere, and Koss runs off and aggroes 2 groups, even though you commanded the heroes/henchies to stay behind.

hard choice, I'd find a guild and some nice friends which are very reliable. No more PUGs, no more heroes/henchman, but just doing the mission with your friends
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Old Nov 25, 2006, 10:41 PM // 22:41   #17
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ITs about time PuGs got some competition. For too long, we had to suffer the idiocy of ignorant PuGGers. The AI completely outperforms them in many areas.

Thanks to Heroes, I never have to suffer that torture ever again. Guildies/Heroes ftw.
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Old Nov 25, 2006, 10:42 PM // 22:42   #18
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Pugs are fun , chatting and mucking around but doing the mission at the same time , i really hope pugs will stay around
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Old Nov 25, 2006, 10:48 PM // 22:48   #19
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Quote:
Originally Posted by Omega X
ITs about time PuGs got some competition. For too long, we had to suffer the idiocy of ignorant PuGGers. The AI completely outperforms them in many areas.

Thanks to Heroes, I never have to suffer that torture ever again. Guildies/Heroes ftw.
I love when people bash PuGs as if they are a separate entity of inferior players, independent of the 1337 players. Here's a hint buddy, PuGs are made up of people like you and me. If 99% of this forum is bashing PuGs, you have to wonder - at least 50% of them are actually bashing themselves (like you).
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Old Nov 25, 2006, 10:53 PM // 22:53   #20
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Quote:
Originally Posted by harshateja
I love when people bash PuGs as if they are a separate entity of inferior players, independent of the 1337 players. Here's a hint buddy, PuGs are made up of people like you and me. If 99% of this forum is bashing PuGs, you have to wonder - at least 50% of them are actually bashing themselves (like you).
Very true
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